
Keep the setting, keep the music, please don't abandon the series. Add leaderboards, clans, and maybe an option for downloadable content.
DARKWATCH GAME WEAPONS PS2
It looks slow and sloppy, which the PS2 version probably is, but the Xbox version on the other hand looks so much better. Suggestions: Gotta advertise this game better, showing PS2 footage isn't helping.
DARKWATCH GAME WEAPONS FULL
Explosions and gun sound effects are excellent and pack a lot of punch, especially the double pistols going full speed, except, surprisingly, the shotgun, I think it sounds really weak for a shotgun. Sound: Gotta love the Good, the Bad, and the Ugly at the title screen, it's not identical, but it has the "wah-wah-waaaahhhh" noise. Like the other reviewer said, the texture aren't that clean, though they do have detail, and are vastly superior to the PS2 version, on top of the extended multiplayer options and amazing blazing 60FPS.

The level design is fine in single player, kind of repetitive, but not to the point of "*sigh* this sucks" or "I'd rather be play Library in Halo 1", just it's noticeable. Graphics: I like the look, very dark, the guns are modeled great, a lot of blur effects though around the infinite-respawn trees and enemies you score a headshot on, can be kind of overbearing when there's too much of it on screen. No downloable content either, but with the plethora of guns and levels, I could really care less. There's no leaderboard which is really a bummer. And a map with 2 different types of vehicles, one really big and one fairly small, that level was massive, like MMO big, even with 32 iono if there'd be a lot of killing going on.

One was like a small saloon town, the one on the demo, defintely some good 2v2 action there. I've only played some, one was a desert level with 3 automatic turrets and 2 cannon balls turrets that had a very big blast radius. Some of the 10-12 player maps though seem very large. The ones meant for 2-4 players are really small, but they are good for that kind of game. Oh yea the multiplayer maps, very different, but all fun in their own ways. Not the mention the throwing physics are much different then halo 2, it tends to float in the air and not drop as quick. The dynamite throwing (which is like the grenade is this one) has a very small blast radius in mutliplayer, but if a guy is standing over it he's dead instantly. is pretty solid, mainly with the banshees, who fly down and melee generally only when they've flown behind you and others in front of you are distracting you. The load times are pretty quick, the A.I. So does the carbine, Clint Eastwood as Blondie freeing Tuco before he's hung, defintely the feeling I get with that. The weapons are awesome, and defintely with the pistols, give the old west feeling. Also, the carbine is very inaccurate unless your zoomed in for some reason, well not zoomed, just in the red vision thing. The netcode is pretty solid, but sometimes sniping seems off to say the least.

You can desecrate a person for like 5 seconds in multiplayer just meleeing their body watching it flail. I'd recommend at least renting, cuz many might fine this worthy of a purchase. The fact there's no people on XBL really hurts the score for me cuz it's fun when you play it with people and there are a ton of levels, like 26 and alot of'em are very different. Play this, then play Halo 2 multiplayer, and you'll feel like the game is running slow, swear to god happened to me. The storyline was pretty decent, not corny or bad just not on the level of Halo/Halo 2. It's like not being able to enjoy the meat and potatoes of the game. For an XBL game, that isn't a lot, but for some XBL games it's a god send, there's almost NOBODY on.
DARKWATCH GAME WEAPONS PC
Overall: One thing I like about PC games in regards to multiplayer is regardless of how unpopular a game may sell, generally you'll run into about 250 people who are playing the game.
